(Auszug aus der Pressemitteilung)
Independent developer Ofihombre Studios has released the Mega-Patch for Randy & Manilla on Steam. Too big to count as a standard patch, it follows the Fakepeace Update and makes up for a summer without news.
Randy now swings his arms when throwing fireballs, in 2D and 3D. Cutscenes can be paused with ESC or Start, while the new Cheat Menu offers Auto-Sprint and Auto-Skip Cutscenes for players chasing pure gameplay. Menus, mini-maps and typography also got polish.
Barring an urgent hotfix, the studio now turns to the milestone that will define the game’s final version.
Fixes & Fine-Tuning
Gameplay: Randy no longer freezes on Fakepeace teleports, both heroes can attack while walking through Rol & Rogue, and Manilla’s shield is limited to battles there.
Physics: Manilla sinks slowly in water, and the 5-3 sand platforms collapse faster.
Levels: a rescue teleporter in 4-1 for Manilla’s last life point, extra checkpoints in Blacksquare 8-4, plus hitbox, collision and shadow tweaks throughout.
Interface: color-coded action buttons for the Crackscorpio and Yanbug fights, a new fist icon for Randy, and „Back“ replacing „Quit“ in English.
Atmosphere: the Fakepeace radio now has an on/off switch.
Key features
- Redesigned fireball animation in 2D and 3D
- Pausable cutscenes
- Cheat Menu with Auto-Sprint and Auto-Skip Cutscenes
- Language names and translation status shown in menus
- Pixel-style fonts and 4K-ready Fakepeace text
- Mini-map building silhouettes and an x2 speed timer
- Rebalanced Giga Cy-Wasp fight
- Smoother jumps against Crackscorpio and Yanbug
- Auto-save in Quantum HND
- Over 30 additions and corrections overall




Neueste Kommentare
12. September 2026
4. September 2026
4. September 2026
2. September 2026
2. September 2026
31. August 2026