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Fleshgrinder, an isometric post-apocalyptic Action-RPG from Hainalcode, takes part in Steam Next Fest from October 19 to 26. The demo is available on Steam, and creators and journalists are invited to play and cover it during the festival. The full game is planned for Q1 2027.
A virus that learned to think.
Fleshgrinder is set in a dystopian world where most people carry cybernetic augmentations. SynTech, the company behind the implants, accidentally created an intelligent digital virus during research in Terminus Point’s Genesis Chamber. The virus behaves like a hive mind and takes over anyone fitted with SynTech augmentations, and its Fleshprocessors and Fleshprinters turn humanoids into monsters. The player’s mission is to stop its advance by finding its production sites before it causes planetary extinction.
Lead a squad of operatives
Players hire operatives and lead a squad of up to three, each with distinct roles, class resources, and skill trees that open the door to many builds through synergies. Butchers hold the line with firepower and survivability, Hacksmiths keep the gear running with ammo, bots, turrets, and hacking, and Mindrippers fix people with healing and psychic powers.
Loot, augment, and survive.
Players loot, equip, and level up their characters in a persistent world filled with quests, factions, and danger. The game features 30+ weapons in 7 categories and 70+ armor pieces, and every drop is randomly generated. Eleven enemy types roam the world, and damage is tracked per body part. The game contains excessive graphic violence, including dismemberment, body horror, and forced bodily transformation.
Key features
- An isometric post-apocalyptic Action-RPG with a persistent world, quests, and secret areas
- A squad of up to three operatives, each with their own roles, class resources, and skill trees
- 30+ weapons in 7 categories and 70+ armor pieces
- Randomly generated drops, with a unique variant of each weapon, armor, and augmentation
- Augmentations with real drawbacks and benefits that can alter builds and playstyles
- Eleven enemy types and damage tracked per body part, with dismemberment
- NPCs, factions, and a reputation system, with followers who can aid the player
- Four difficulties, all playable in Hardcore mode
- Randomized areas in many missions for higher replayability
Play the Demo During Steam Next Fest
The demo includes a tutorial and the first two mission areas, with the full combat, loot, augmentation, and progression systems on display. It can be played directly from the Steam page throughout the festival, so there is nothing to request before you start. Fleshgrinder is in active development, so visual quality, performance, and in-game systems are subject to change.







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