DMP Joins Futuremark’s Handheld Benchmark Development Program

(Auszug aus der Pressemitteilung)

Saratoga, CA and Tokyo, Japan – September 13, 2005 – Futuremark

Anzeige
Corporation, a leading provider of performance-analysis software and
services, announced today that Tokyo-based Digital Media Professionals
Inc. (DMP) is joining its handheld benchmark development program. In
addition, DMP is licensing source codes for Futuremark’s SPMark04 3D
graphics test and forthcoming OpenGL ES benchmark suite.

“We are delighted to welcome DMP as a development partner,” said Tero
Sarkkinen, Executive Vice President of Sales and Marketing for
Futuremark. “DMP develops sophisticated real-time 3D graphics
solutions; their participation proves the global reach of our
benchmarks that have become de-facto industry standards,” Sarkkinen
added.

DMP has developed an advanced 3D graphics architecture featuring
company’s unique Maestro technologies which enable workstation class
quality graphics in embedded devices. DMP’s scalable and OpenGL ES
compliant solutions will support everything from amusement to handheld
devices.

Futuremark Corporation has created the industry’s first publicly
available OpenGL ES 3D graphics test as part of the SPMark04 benchmark
suite. The neutral performance test enables the industry to do
objective cross-platform comparisons. In addition, Futuremark is
currently working on next generation OpenGL ES and mobile Java
performance benchmarks.

“We are committed to delivering the best possible graphics solutions to
our customers, who in turn can offer the best user experience,” said
Tatsuo Yamamoto, President and CEO of DMP. “Futuremark’s advanced
graphics tests and independent benchmarks provide the credibility to
performance measurement that our customers require” Yamamoto added.